Yugioh Duelist Alliance (TCG)

 

duea booster

Release Date: August 15 2014

A new tournament season and a new story arc mean it’s time for brand new Deck themes and an all-new monster Type! Following their introduction in Super Starter: Space-Time Showdown, Pendulum Monsters appear in full force in the Duelist Alliance booster set! Half Monster Card and half Spell Card, these magical creatures let Duelists swing the tide of battle with Pendulum Summons, the powerful new game mechanic for the Yu-Gi-Oh! TCG, guaranteed to impact Duels like never before. For the first time in six years, Duelist Alliance also introduces a new monster Type to the game: Wyrms!These fearless cousins of Dragonkind can stand up to any monster challenge. Duelists will also be treated to a brand new ongoing Deck theme based on Dante’s Inferno, considered to be one of the great classics of Western Literature. On top of all this, Duelist Alliance also introduces several other tournament-level Deck themes that will delight Duelists with their intriguing strategies.

The complete 100-card Duelist Alliance set contains:

  • 48 Common Cards
  • 20 Rare Cards
  • 14 Super Rare Cards
  • 10 Ultra Rare Cards and 8 Secret Rare Cards

PLUS Ultimate Rare versions of 5 cards and a Ghost Rare version of 1 card. sneakmat

Sneak Preview Promo:

Dragon Horn Hunter

DragonHornHunter

 Pendulum Effect  All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. Monster Effect  The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.

Source

Word Premier Cards-

Scarm, Malebranche of the Burning Abyss

scarm DARK/Fiend/Effect Level 3 800/2000 If you control a monster that is not a “Burning Abyss” monster, destroy this card. You can only use 1 of the following effects of “Scarm, Malebranche of the Burning Abyss” per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except “Scarm, Malebranche of the Burning Abyss”.

Dante, Traveler of the Burning Abyss

dante LIGHT/Warrior/Effect Rank 3 1000/2500 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then, send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 “Burning Abyss” card in your Graveyard, except this card; add it to your hand.

Source

Graff, Malebranche of the Burning Abyss

Graff DARK/Fiend/Effect Level 3 1000/1500 If you control a monster that is not a “Burning Abyss”, destroy this card. You can only use one of the following effects of “Graff, Malebranche of the Burning Abyss” per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can Special Summon 1 “Burning Abyss” monster from your Deck, except “Graff, Malebranche of the Burning Abyss”.

Cir, Malebranche of the Burning Abyss

Cir DARK/Fiend/Effect Level 3 1600/1200 If you control a monster that is not a “Burning Abyss”, destroy this card. You can only use one of the following effects of “Cir, Malebranche of the Burning Abyss” per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can target 1 “Burning Abyss” monster in your Graveyard, except “Cir, Malebranche of the Burning Abyss”; Special Summon it.

The Traveler and the Burning Abyss

TheTravelerandtheBurningAbyss Normal Trap Card Target any number of “Burning Abyss” monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 “The Traveler and the Burning Abyss” per turn.

Source

U.A. Mighty Slugger

ua2

EARTH/Warrior – Effect/Level 5/2300 ATK/700 DEF
This card can be Special Summoned (from your hand) by returning 1 “U.A.” monster you control to the hand, except “UA Mighty Slugger “. You can use this effect of “U.A. Mighty Slugger” only once per turn. If this card attacks, your opponent can not activate effects of cards until the end of the Damage Step.

U.A. Perfect Ace

ua

 EARTH/Warrior – Effect/Level 5/1500 ATK/2500 DEF
This card can be Special Summoned (from your hand) by returning 1 “U.A.” monster you control to the hand, except “UA Perfect Ace”. You can use this effect of “U.A. Perfect Ace” only once per turn. Once per turn, during your opponent’s turn, when a card or effect is activated: You can discard 1 card; Negate the activation and if you do, destroy it. (This is a fast effect.)

U.A. Stadium

Stadium

If a “U.A.” monster is Normal Summoned to your side of the field: You can add 1 “U.A.” monster from your Deck to your hand. Once per turn, if a “U.A.” monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK.

 

Doomstar Magician

doom

DARK/Spellcaster – Effect/Level 4/1800 ATK/300 DEF
Once per turn: You can discard 1 card and then select 1 card in either player’s Pendulum Zone; destroy that card and if you do, draw 1 card.

 

OCG Imports-

Gaia, the Polar Knight

gaia

You can only use each effect of “Gaia The Polar Knight” once per turn. ? You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ? You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; that target gains 500 ATK until the end of your opponent’s turn.

Gaia, the Mid-Knight Sun

gaia2

You can only use each effect of “Gaia The White Knight” once per turn. ? You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to theGraveyard. ? You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; that target loses 500 ATK, until the end of your opponent’s turn.

Chaos Seed

seed

If both LIGHT and DARK are Monster Attributes you control: Target 1 of your banished LIGHT or DARK Warrior-Type monsters; add that monster to your hand. You can only activate 1 “Chaos Seed” per turn.

Exchange of Night and Day

echangeof

You can activate 1 of these effects. You can only use 1 “Exchange of Twilight” effect per turn, and only once that turn. ?Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster with the same Level as the sent monster from your Deckto your hand. ? Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster with the same Level as the sent monster from your Deck to your hand.

 

Number 58: Burner Viser

number 58

2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.

Felice, Lightsworn Archer

felis

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the Graveyard by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the Graveyard.

Fishborg Doctor

doctor

If you control a monster that is not a “Fishborg” monster, destroy this card. If all face-up monsters you control (min. 1) are “Fishborg” monsters: You can Special Summon this card from your Graveyard, and if you do, banish it when it leaves the field. You can only use this effect of “Fishborg Doctor” once per turn.

Panzer Dragon

panzer

1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the Graveyard: You can target 1 card on the field; destroy that target.

Cloudcastle

cloud

1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack theturn they are Normal or Special Summoned.

Pilgrim Reaper

reaper

2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player’s Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards of their Deck to the Graveyard. You can only use the effect of “Pilgrim Reaper” once per turn.

Card List / Spoiler

Author: cyberknight8610

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