The OCG Imports have been leaked for Shining Victories.
EN090 – Cuben
EN091 – Carrot Human
EN092 – Fire King Island
EN093 – Dwarf Star Dragon Planetar
EN094 – Geargianchor
EN095 – Geargia Change
EN096 – Stardust Sifr Spark Dragon
EN097 – Hot Red Dragon Archfiend King Calamity
EN098 – Priestess with Eyes of Blue
EN099 – Blue-Eyes Twin Burst Dragon
Once per turn: You can roll a six-sided die, and neither player can Normal or Special Summon monsters with the same Level as the die result while this card is face-up on the field.
If this card is in your Graveyard: You can send 1 Plant-Type monster from your handor face-up from your field to the Graveyard, except “Carrot Human”; Special Summonthis card. You can only use this effect of “Carrot Human” once per turn.
Fire King Island
Field Spell Card
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy allmonsters you control. You can only use 1 of the following effects of “Fire King Island” per turn, and only once that turn.
During your Main Phase: You can destroy 1 monster in your hand or that you control, and if you do, add 1 “Fire King” monster from your Deck to your hand.
If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Typemonster from your hand.
Dwarf Star Dragon Planetar
Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
Once per turn: You can change this card to face-down Defense Position. If this card isflipped face-up: You can destroy any number of monsters on the field, up to the number of other “Geargia” monsters you control.
Quick-Play Spell Card
Target 2 or more “Geargiano” monsters with different names in your Graveyard;Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those monsters only. You can only activate 1 “Geargia Change” perturn.
Stardust Sifr Spark Dragon
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Each card you control cannot be destroyed by battle or card effects once per turn. Once per turn, during either player’s turn, when your opponent activates a monster effect: You can negate the effect, and if you do, destroy 1 card on the field. You canbanish this card from your Graveyard, then target 1 Level 8 or lower “Stardust”monster in your Graveyard; Special Summon it.
Hot Red Dragon Archfiend King Calamity
2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster
When this card is Synchro Summoned: You can activate this effect; your opponent cannot activate cards or effects on the field for the rest of this turn. Your opponent cannot activate cards or effects in response to this effect’s activation. If this carddestroys an opponent’s monster by battle: Inflict damage to your opponent equal to the destroyed monster’s original ATK. If this card in its owner’s possession is destroyed by your opponent (by battle or card effect): You can target 1 Level 8 or lower DARK Dragon-Type Synchro Monster in your Graveyard; Special Summon it.
Priestess with Eyes of Blue
During either player’s turn, when a card or effect is activated that targets this face-upcard: You can send 1 Effect Monster you control to the Graveyard, and if you do, addup to 2 “Blue-Eyes” monsters with different names from your Deck to your hand. If this card is in your Graveyard: You can target 1 “Blue-Eyes” monster you control;shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 “Priestess with Eyes of Blue” effect per turn, and only once that turn.
Blue-Eyes Twin Burst Dragon
“Blue-Eyes White Dragon” + “Blue-Eyes White Dragon”
Must be either Fusion Summoned, or Special Summoned by sending the above cards you control to the Graveyard (in which case you do not use “Polymerization”), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, if this card attacked an opponent’s monster: You can banish that opponent’s monster on the field.