Secrets of Eternity (TCG)

SECEEN

Release Date: January 16 2015

The latest Yu-Gi-Oh! Arc-V Official Card Game Booster Pack has appeared!
In addition to the normal rarities, alongside the Super and Ultra Rare cards, those cards will have Secret Rare counterparts!
A ton of the latest cards in “Yu-Gi-Oh! Arc-V” appears. As well, there’s an Official Card Game original theme, and the set also includes cards to make past themes even stronger, along with World Premiere Cards debuting in Japan!
The pack includes a good balance of cards geared towards beginners and fans of the animated series, along with cards geared towards existing players, so it appeals to a ton of people.
Of course there are Pendulum Monsters, but the pack also has a rich variety with Ritual, Fusion, Synchro and Xyz Monsters.

Card List / Spoiler

Sece Checklist

 

Source

World Premiers:

Dragoons of Draconia

Dragoons of Draconia

Level 4 FIRE Beast-Warrior-Type Pendulum Effect Monster

Pendulum Effect
Once per turn, if a Normal Monster you control destroys an opponent’s monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
Flavor Text
Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.

ATK 1800
DEF 200

Good & Evil in the Burning Abyss

good and evil

This card is used to Ritual Summon “Malacoda, Netherlord of the Burning Abyss”. You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then send 1 “Burning Abyss” monster from your hand to the Graveyard; add 1 “Burning Abyss” monster from your Deck to your hand. You can only use this effect of “Good and Evil of the Burning Abyss” once per turn.

Malacoda, Netherlord of the Burning Abyss

MalacodaNetherlordoftheBurningAbyss

Level 6 DARK Fiend-Type Ritual Effect Monster
You can Ritual Summon this card with “Good & Evil in the Burning Abyss”. Must be Ritual Summoned, and cannot be Special Summoned by other ways.  Once per turn, during either player’s turn: You can send 1 “Burning Abyss” monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the “Burning Abyss” monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.

ATK 2700
DEF 2200

Farfa, Malebranche of the Burning Abyss

Farfa
Level 3 DARK Fiend-Type Effect Monster
If you control a monster that is not a “Burning Abyss” monster, destroy this card. You can only use 1 of the following effects of “Farfa, Malebranche of the Burning Abyss” per turn, and only once that turn.
• If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
• If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.

ATK 1000
DEF 1900

Cagna, Malebranche of the Burning Abyss

Cagna

Level 3 DARK Fiend-Type Effect Monster
If you control a monster that is not a “Burning Abyss” monster, destroy this card. You can only use 1 of the following effects of “Cagna, Malebranche of the Burning Abyss” per turn, and only once that turn.
• If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
• If this card is sent to the Graveyard: You can send 1 “Burning Abyss” Spell/Trap Card from your Deck to the Graveyard.

ATK 1500
DEF 300

Libic, Malebranche of the Burning Abyss

Libic
Level 3 DARK Fiend-Type Effect Monster
If you control a monster that is not a “Burning Abyss” monster, destroy this card. You can only use 1 of the following effects of “Libic, Malebranche of the Burning Abyss” per turn, and only once that turn.
• If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
• If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.

ATK 1300
DEF 700

U.A. Linebacker

Linebacker
Level 7 EARTH Warrior-Type Effect Monster
You can Special Summon this card (from your hand) by returning 1 “U.A.” monster you control to the hand, except “U.A. Bloqueador de Retaguarda”. You can only Special Summon “U.A. Bloqueador de Retaguarda” once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle position(s), and if you do, negate their effects.

ATK 1600
DEF 2700

U.A. Playmaker

Playmaker
Level 8 EARTH Warrior-Type Effect Monster
You can Special Summon this card (from your hand) by returning 1 “U.A.” monster you control to the hand, except “U.A. Armador de Jugada”. You can only Special Summon “U.A. Armador de Jugada” once per turn this way. When another “U.A.” monster you control declares an attack: You can have this card lose exactly 800 ATK, and if you do, your attacking monster gains 800 ATK.

ATK 2600
DEF 2000

Source

U.A. Winning Tactics

ua tactics

If you control 2 or more “U.A.” monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon “U.A.” monsters with different names from your Deck, up to the number of cards shuffled into your Main Deck, but they cannot attack this turn. Then, your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 “U.A. Winning Tactics” per turn.

Mischief of the Gnomes

Mischief of the Gnomes

Normal Trap Card
This turn, reduce the Levels of all monsters in each player’s hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn, reduce the Levels of all monsters in each player’s hand by (1?) (even if they are Summoned/Set).

Source

OCG Imports:

Swordsman of Revealing Light

SwordsmanofRevealingLight

Level 8 LIGHT Warrior-Type Effect Monster
When an opponent’s monster declares a direct attack: You can Special Summon this card from your hand, then if the card’s DEF is higher that the attacking monster’s ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
• Each turn, the first time this card would be destroyed by battle, it is not destroyed.

ATK 0
DEF 2400

Explossum

explossum

EARTH/LV 1/Beast/Effect
You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent’s Standby Phases: Detach 1 Xyz Material from the equipped monster.
100/100

Toy Knight

Toy Soldier

EARTH/LV 4/Machine/Effect
Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 “Toy Knight” from your hand.
200/1200

Dododo Swordsman

Dododo Swordsman

EARTH/LV 8/Warrior/Effect
While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.
0/3000

Dododo Witch

Dododo Witch

EARTH/LV 4/Warrior/Effect
When this card is Normal or Special Summoned: You can Special Summon 1 “Dododo” monster from your hand in face-up Attack Position or face-down Defense Position, except “Dododo Witch”.
1200/1600

Doggy Diver

Doggy Diver

DARK/LV 4/Warrior/Effect
If your opponent controls a monster, and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon “Doggy Diver” once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster.
1000/1000

Level Lifter

Level Lifter

Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; their Levels become the original Level of the monster sent to the Graveyard to activate this card.

Gogogo Talisman

Gogogo Talisman

While you control 2 or more “Gogogo” monsters, you take no effect damage. Once per turn, when an attack is declared involving a “Gogogo” monster you control: That monster you control cannot be destroyed by that battle.

Soul Strike

Soul Strike

If your Life Points are 4000 or less, when an attack is declared involving a monster you control and an opponent’s monster: Pay half your Life Points, then target 1 monster you control; it gains ATK equal to the deficit between your current Life Points and 4000. You can only activate 1 “Soul Strike” per turn.

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Author: cyberknight8610

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