Duelist Pack 10- Yusei Fudo 3 Spoiler
In this pack we will receive cards used by the main character on Yu-Gi-Oh! 5D’s, Yusei Fudo. There will be many reprints in this pack. However there will also be 8 new cards that are exclusive to this pack that Yusei Fudo uses!!!
Here is the spoiler / card list so far!!!
DP10-JP001 Sonic Chick
DP10-JP002 Shield Wing
DP10-JP003 Stardust Xiaolong
DP10-JP004 Drill Synchron
DP10-JP005 Card Breaker
DP10-JP006 Second Booster
DP10-JP007 Effect Veiler(Rare)
DP10-JP008 Dash Warrior
DP10-JP009 Damage Eater
DP10-JP010 A/D Changer
DP10-JP011 Stronghold Guardian
DP10-JP012 Boost Warrior
DP10-JP013 Justice Bringer (Ultra Rare)
DP10-JP014 Bri Synchron(Ultra Rare)
DP10-JP015 Big One Warrior (Super Rare)
DP10-JP016 Dragon Knight Draco-Equiste (Super Rare)
DP10-JP017 Majestic Star Dragon (Rare)
DP10-JP018 Drill Warrior (Rare)
DP10-JP019 Cards of Consonance
DP10-JP020 Variety Comes Out
DP10-JP021 Blind Spot Strike
DP10-JP022 Double Cyclone
DP10-JP023 Battle Waltz (Rare)
DP10-JP024 Synchro Gift (Rare)
DP10-JP025 Starlight Road (Rare)
DP10-JP026 Synchro Barrier
DP10-JP027 Power Frame
DP10-JP028 Desperate Tag
DP10-JP029 Desperate Treasure (Rare)
DP10-JP030 Synchro Material (Super Rare)
The New Cards-
If you control a face-up Tuner monster, you can Special Summon this card in face-up Defense Position. While this card is face-up on the field, all face-up Warrior-Type monsters you control gain 300 ATK.
Once per turn, when the effect of an opponent’s Special Summoned monster activates, you can negate its activation.
If this card is sent to the Graveyard for a Synchro Summon, until the End Phase, that Synchro Monster gains 600 ATK and its effect(s) is negated.
Big One Warrior
You can send 1 Level 1 monster from your hand, except this card, to the Graveyard to Special Summon this card from your hand.
Select 1 face-up Synchro Monster you control. Special Summon 1 “Waltz Token” that has the same original Level, Type, Attribute, ATK, and DEF as that monster. Neither player takes any Battle Damage from battles involving that Token.
Select 1 face-up Synchro Monster and 1 face-up non-Synchro Monster you control. Until the End Phase, the ATK of that Synchro Monster becomes 0 and the non-Synchro Monster gains ATK equal to the original ATK of that Synchro Monster.
Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use that monster as a Synchro Material Monster. You cannot conduct your Battle Phase this turn.